Kamis, 17 April 2014

[O282.Ebook] Free Ebook Starting Out with Games & Graphics in C++ (2nd Edition), by Tony Gaddis

Free Ebook Starting Out with Games & Graphics in C++ (2nd Edition), by Tony Gaddis

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Starting Out with Games & Graphics in C++ (2nd Edition), by Tony Gaddis

Starting Out with Games & Graphics in C++ (2nd Edition), by Tony Gaddis



Starting Out with Games & Graphics in C++ (2nd Edition), by Tony Gaddis

Free Ebook Starting Out with Games & Graphics in C++ (2nd Edition), by Tony Gaddis

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Starting Out with Games & Graphics in C++ (2nd Edition), by Tony Gaddis

Tony Gaddis’s accessible, step-by-step presentation helps beginning students understand the important details necessary to become skilled programmers at an introductory level. Gaddis motivates the study of both programming skills and the C++ programming language by presenting all the details needed to understand the “how” and the “why”—but never losing sight of the fact that most beginners struggle with this material. His approach is both gradual and highly accessible, ensuring that students understand the logic behind developing high-quality programs.

In Starting Out with Games and Graphics in C++, 2e, Gaddis covers the essentials of programming for a novice using the C++ language. 

The Second Edition has been completely revised to provide students with more knowledge of standard C++, while retaining the interesting examples and exercises that students latch on to. Now organized in two parts, Part 1 covers the fundamentals of procedural programming using standard C++. To inspire student productivity and reinforce the core objectives of a strong CS1 foundation, Gaddis covers graphics and game programming using C++ and the App Game Kit in Part 2. Part 2 also covers file I/O and introduces object-oriented programming.

  • Sales Rank: #850873 in Books
  • Brand: Brand: Addison-Wesley
  • Published on: 2012-11-15
  • Original language: English
  • Number of items: 1
  • Dimensions: 10.60" h x 1.00" w x 8.10" l, 2.23 pounds
  • Binding: Paperback
  • 720 pages
Features
  • Used Book in Good Condition

About the Author

Tony Gaddis is the principal author of the Starting Out with series of textbooks. He has nearly two decades of experience teaching computer science courses, primarily at Haywood Community College. Tony is a highly acclaimed instructor who was previously selected as the North Carolina Community College Teacher of the Year, and has received the Teaching Excellence award from the National Institute for Staff and Organizational Development. Tony, Haywood Community College 1981 Business Administration and 1985 Electronic Data Processing graduate, was selected as Outstanding Alumni Recipient for 2012 for the college. His Starting Out with series includes introductory textbooks covering Programming Logic and Design, Alice, C++, Java, Microsoft Visual Basic, and Python.

Most helpful customer reviews

6 of 6 people found the following review helpful.
Good book, well written, pain to get resources
By Damian Marcrum
So far enjoying the book, it is well written and definitely made to assist people who either no experience or limited experience coding. The writing style is very easy to comprehend and does not ever feel overwhelming. Author never leaves the feeling that he is not a subject matter expert, I will definitely pursue other books from this Author. I will update once I complete it.

Only giving 4 stars due to the difficulty I am having getting the example source code and companion files. It seems this was made for educational purposed and goes through a site dedicated as such. To get the files you need an access code, which did not come with my kindle version; or if there is another way its not clear. The in-book instructions do not match the site functionality.

9 of 13 people found the following review helpful.
A thorough teaching tool allowing for creative thinking.
By Code Monkey
I used this book, 1st edition to teach a class in C++ to precocious 14 year old boys. I started with 10 kids and only two survived. They are now studying with my associates for the AP computer sciences class and test, one of them is entering national coding competitions.

This book brings up some challenging problems from the second chapter on and my good students answered the challenge with K&R style and confidence. This book is about Video Game programming on the outside, on the inside, it's all down to the business of programming in a creative and visual environment.

This is a great book for starting kids out in the C++ world.

2 of 3 people found the following review helpful.
The book is good
By WisdomThang
I perused this book and it is good for those who want instant games but I created my own video game and it takes more work than what is given in this book. These are games which are what I call makeshift. But for those young people who are starting out it is good to see what goes into creating the basics.

See all 11 customer reviews...

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